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更新:2024-03-28
Senior Level Artist
4-7万
北京东城区-王府井/东单/北京站  | 5-10年  | 本科  | 社招
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带薪年假
生日福利
年终奖
定期体检
团建聚餐
五险一金
职位描述:
As an Environment Artist (Level Artist) at KunLun, you'll create captivating 3D environments within an immersive world waiting to be explored. You will be an environment architect, a visual storyteller, and an experience maker wrapped into one.
Be it in a level design or piece of an open-world map, you assemble and position key visual to deliver impactful visual moments and enhance the player experience. Every asset you carefully place, from a building to a prop, tells a story and evokes an atmosphere and a mood.
Even within a given framework, you can push creative boundaries – and you have the artistic ability to do it. You know how to modify lighting, play around with composition, and add just the right amount of detail to develop a game space with plenty of personality.
Passionate about original games, UGC, and PCG-style games.
作为昆仑万维的环境艺术家(关卡艺术家),您将在一个身临其境的世界中创建迷人的3D环境探索。你将以一名环境建筑师,一名视觉故事讲述者和一名体验制造者参与其中。
无论是在关卡设计还是在开放世界地图中,你都需要整合并定制关键视觉元素,从而呈现出具有冲击力的视觉时刻并提升玩家体验。你精心放置的每一个资产,从建筑到道具,都讲述了一个故事,唤起了一种氛围和情绪。
即使在一定的框架内,你也可以突破创造性的界限——你有这样做的艺术能力。你知道如何修改灯光,摆弄构图,添加适量的细节来创造一个富有个性的游戏空间。
对原创游戏、UGC和pcg风格的游戏充满热情。

职位要求:
The main goal and missions are to:
- Solid understanding of industry-standard 3D modelling packages,lighting,as well as texture and material creation workflows.
- 对建模制作,纹理,照明,图像处理有扎实的经验并能建立工作流程
- Knowledge of 3D software (e.g. 3DS Max or Maya) and optimization techniques
- 熟悉3D软件(如3DS Max或Maya)和优化技术
- Very good knowledge of 3D game engine(e.g.Unity、UE、Hodini or Blender)
- 非常熟悉3D游戏引擎(如Unity、虚幻、Hodini 和Blender)
- Strong ability to tell stories through level art and propping scenes.
- 能通过关卡美术和道具场景讲述故事的能力强。
- Understanding of art fundamentals: lighting, composition, colour theory, etc.
- 了解艺术基础:灯光,构图,色彩理论等。
- A keen eye for composition, proportion, and sense of scale.
- 对构图、比例和尺度感的敏锐眼光。
- Strong communication and interpersonal skills
- 良好的沟通和人际交往能力
- Ability to optimize the game world to meet performance requirements.
- 能够优化游戏世界以满足性能要求。
- Prepare and update documentation for content pipelines, tools, features and workflows.
- 准备和更新内容流程管线、工具、功能和工作流程的文档。
- Work alongside Technical to prototype 、bunch mark and validate features.
- 与技术一起进行功能原型设计、效果切片和验证。
- Curiosity, flexibility, and resourcefulness
- 好奇心、灵活性和多样性的执行能力
- Creativity and a keen eye for detail
- 创造力和对细节的敏锐眼光
- ⁕Define, establish efficient and user-friendly pipelines.⁕
- ⁕定义、建立高效且用户体验友好的流程管线⁕。
- ⁕Provide daily technical support to Design and Tech teams.⁕
- ⁕为艺术和技术团队提供日常技术支持⁕。
- ⁕Collaborate with production and external teams to improve and optimize workflows.⁕
- ⁕与制作和外部团队合作,改进和优化工作流程⁕。
- ⁕Guide and Mentor, the team to foster skill growth and knowledge sharing.⁕
- ⁕指导和辅导团队,促进技能增长和知识共享⁕。

Your CV, highlighting your education, experience and skills.
A cover letter including your earliest starting date, expected salary.
你的简历,需要突出你的教育经历,工作经验和技能.
一份求职信,包括你最早的入职日期,期望薪水.
Portfolio:
It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred), or attaching documents to your resume.
All portfolios must contain a detailed shot breakdown of the work. You need to be very clear about your portfolio, what you're responsible for in the screenshots, and what you're not.
您需要在申请时提交您的工作履历。你可以提供一个线上履历的链接(首选),或者在你的简历中附上文件。
作品集需要包含详细的分解步骤。你必须非常清楚的介绍你的作品集、截图中主要负责什么、哪些不是你做的。
工作地址
北京东城区明阳国际中心1
公司介绍
昆仑天工是昆仑万维科技股份有限公司(以下简称"昆仑万维")下属的子板块。昆仑万维深耕海外市场十余载,业务覆盖AGI与AIGC、信息分发、社交娱乐、游戏及投资等多个领域,并于2015年登录科创版,旗下包括AGI与AIGC、海外信息分发与元宇宙、科技股权投资等三大业务板块,业务和子公司已先后拓展至美国、俄罗斯、日本、韩国、印度,以及欧洲、非洲、东南亚等地的其他国家。
昆仑天工作为昆仑万维的重要子板块,主营AGI与AIGC业务,践行昆仑万维"All in AGI与AIGC长期发展战略",深耕人工智能赛道,昆仑天工致力持续发展大模型技术,同时全身心投入开源社区建设。
若用人单位提供虚假招聘信息,以担保或其他任何名义收取财物,扣押或以保管为名索要证件,都属于违法行为,应当提高警惕。
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